Docs

Everything about RAID — straight, no hype, no fake numbers.

Overview

RAID Royale is a Clash-style base-builder that runs in your browser, tied to a Solana token. You build a stronghold, train an army, and raid other warlords to plunder their $RAID. The token is the loot. It's free to play as a guest; connecting a wallet unlocks ranked rewards.

Status: playable on devnet · token not live yet (CA coming soon).

How to play

  1. Build — in the Stronghold tab, tap a building in the bottom bar, then tap the grass to place it. Tap any building to upgrade or sell. Building & upgrading costs $RAID.
  2. Train — in the Barracks, recruit Warriors, Archers, Bombers and Pyros (each costs $RAID and uses housing space).
  3. Raid — in the Raid tab, scout a target, deploy your army, and watch the deterministic battle play out. Smash the enemy vault to steal their $RAID.
  4. Climb — every raid swings trophies and moves you up the Ladder. Your level sets your share of the reward pool.

Tip: defenders man your towers and cannons automatically — position them to cover your vaults.

Buildings

  • Keep — the heart of your base. Losing it is a decisive defeat.
  • Token Vault — stores your lootable $RAID. Bigger vaults hold more (and are a juicier target).
  • Cannon — high single-target damage against ground attackers.
  • Arrow Tower — long range, hits ground and air, lower damage.
  • Wall — cheap and tanky; forces ground units to path around.
  • Spike Trap — hidden; detonates when an attacker steps close.

Units

  • Warrior — tanky melee bruiser; cheap fodder to soak tower fire.
  • Archer — ranged glass-cannon; picks at defenses from a distance.
  • Bomber — goblin sapper; lobs dynamite to shatter walls and defenses.
  • Pyro — flying fire-hurler; ignores walls and melts everything. Expensive win-condition.

Rewards

100% of $RAID trading fees are redropped to players, paid straight to your connected wallet and weighted by your level on the ladder. The team takes no cut of the fees. No claiming, no lockups, no vesting.

The pool is funded by trading fees alone — no inflationary emission, no fixed-return promise. Read the full model on the Tokenomics page.

Fair launch & trust

The token isn't live yet — the contract address is Coming soon. Anyone posting a CA today is an impostor. At launch we will publish the official CA here and on X (@playraid_fun), revoke mint authority, and route 100% of fees to players.

Roadmap

  • Now — playable on devnet: build, train, raid, ladder, defenders.
  • Next — token launch + official CA, automatic wallet reward drops.
  • Then — live PvP matchmaking, clans, seasons, on-chain settlement.

FAQ

Do I need a wallet? No — play as guest. Connect one to earn ranked rewards.

Is there a token yet? No. CA = Coming soon. Ignore impostors.

What chain? Solana. Cost to play? Free.

Is this financial advice? No. $RAID is a community game token with no intrinsic value.